Hardware
Custom manufacturing · Fabrica + Lab

Built from
scratch.

When nothing in the catalogue fits, we build it. Kinetic sculptures, interactive exhibits and one-off hardware, researched in our Lab, prototyped and produced in our Fabrica workshop, and installed by the same team.

StandardOur products, as they are
Made to measureOur products, adapted
Made from scratchYour idea, engineered
Kinetic mirror wave · after Nike Air Max DN8
Core competencies

Everything between the idea and the install.

One team covers mechanics, electronics, software, content and space. Nothing gets lost between suppliers, and every discipline sits in the same room.

Kinetics & mechatronics

Objects that move with purpose: breathing, pressing, rotating and waving in sync with content and sound.

  • Stepper motors
  • Linear actuators
  • Servo drives

Sensing & physical computing

We make spaces aware of people: presence, touch, gesture, position and objects, wired into IoT hardware we design ourselves.

  • Radar presence
  • Gyro & motion
  • RFID & tokens
  • ESP microcontrollers

Realtime engines

Hardware and pixels move as one. Our engines drive screens, projections and LED walls from live sensor data.

  • Unity
  • Unreal
  • Lighting control
  • Sound

Spatial & architectural integration

Our 3D studio designs the space around the experience and lets you walk through it in VR before anything is built.

  • 3D & VR simulation
  • Touring builds
  • Plug & play exhibits

Software & middleware

Custom middleware, show control and our own realtime platform, so bespoke pieces are monitored and updated like our products.

  • Custom middleware
  • MQTT platform
  • Hardware consulting

Fabrication & finishing

Precise craftsmanship in our own workshop, from first mock-up to the finished, road-ready piece.

  • Rapid prototyping
  • Enclosures
  • Exhibit building
What we have

A workshop, a lab and a studio under one roof.

Our divisions work side by side, so a sketch in the morning can be a working mock-up by the evening.

1,000m² Fabrica workshop
3Divisions
3Cities
1Team, idea to install
Fabrica

The workshop

Our factory floor for prototypes, exhibits and hardware. This is where digital ideas become things you can touch.

Lab

R&D hub

We invest in the latest hardware devices and AI tools, and test new ways for people to interact with technology.

3D studio

Design & VR

Spaces and exhibits are designed in 3D and explored in real time in VR, so decisions happen before the build.

Studios

Content & code

Games, realtime content and software for brands, exhibits and retail, built by the same company as the hardware.

R&D & prototyping

A prototype says more than a thousand words.

Some ideas start as a 3D simulation, others need real things to try and play with. We build early and often, so we can measure what people actually do and not what we hope they'll do.

01

Brief & research

We dig into the story, the space and the audience, and scout the right technology.

→ Concept direction
02

Simulate

3D and VR versions of the experience test sightlines, flow and scale before anything is cut.

→ Walkable 3D design
03

Prototype

Rough, fast, physical. We build the key interaction and put real people in front of it.

→ Working proof
04

Engineer & build

The proven prototype becomes robust, safe, serviceable hardware, built in Fabrica.

→ Show-ready piece
05

Install & run

We install, commission and monitor it on our platform, on tour or permanently.

→ Live experience
Work

Made from scratch, on show.

A selection of bespoke builds. The full stories live on our studio site.

Illustration · the four stations
Nike · Air Max DN8 launch

Kinetic storytelling at the House of Innovation, Paris.

Together with satis&fy we built four kinetic stations that turn the shoe's responsive air technology into motion visitors can see and feel.

Breathing 8Two shoes on stacked red pillows move in and out like a breath.
PressureSynchronised motors press into reflective fabric.
Mirror waveMirrors rotate independently in a sinusoidal wave.
Tracked sneakerVisitors turn a real shoe and drive a realtime render.
Stepper motorsLinear actuatorsServo drivesRadar presenceGyro sensorsUnityLighting controlESP
View the full case study
Stop watching. Start doing.

Start a project brief.

Tell us what you want people to feel and where it happens. We'll come back with a direction, a first prototype plan and the team to build it.

The storyWhat should guests understand?
The spaceWhere, how big, how long?
The audienceWho, and how many?
The timingWhen does it open?

info@studioborabora.com · Cologne · Hamburg · Barcelona